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Adaptive subdivision not working in new builds 2.8
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Description

System Information
Operating system: Windows or Linux
Graphics card: Nvidia gtx 680 ti

Blender Version
Broken: 2.80, b936d7b16c62, master, 2019-03-31
Worked: 2.79, 2.80 past builds in past year ( sorry, I deleted them :( )

Short description of error
I’ve download new build 2.8 beta(01.04.2019). And tessellation is not working… Model is without displace. But if I copy model in 2.79 it works fine. What problem might it be?
experimental feature set is enabled…

Exact steps for others to reproduce the error
Based on the default startup(only Feature set is Experimental). Create cube. Choose "Subdivision Surface" modifier and enable "Adaptive" checkbox. In materials choose "noise texture" and connect it to "Displacement" and to "displacement input" in "Output node"

Related Objects

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 30.Apr 1 2019, 11:20 AM

Have you made sure you've set the Displacement Method in the Material Settings?

Oh! I did't know that! Thank you very much!!!
What should I do next to close this topic?
And I'll write your answer into blenderartists forum...

Philipp Oeser (lichtwerk) changed the task status from Unknown Status to Resolved.Apr 1 2019, 11:52 AM
Philipp Oeser (lichtwerk) claimed this task.

I'll close this then...