System Information
Operating system: Windows 10
Graphics card: GTX 1080 Ti
Blender Version
Broken: 2.80 / 2019-04-23 23:28 / hash 0e78e3038d02
Worked: (optional)
Overlay measurement edge lengths don't adjust for object scale. As a result, they don't reflect the *actual* size of the object.
(but n-panel transform dimensions do)
Exact steps for others to reproduce the error
- In the scene panel, set the unit system to Imperial or Metric
- create a plane
- scale the plane bigger
- look at the dimensions of the plane in the N-panel
- TAB into edit mode
- open the Overlays menu, turn on Edge Length, select an edge
- Witness the length of the edge shown
- use the measure tool on the left to measure the edge... WITNESS they do not match!
- Apply transform
- witness they match
EXPECTED: real unit edge measurements to always represent real distances, regardless of whether object scale is applied or not
