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parenting two bones from two seperate armatures causes a crash.
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Description

System Information
windows 10 64bits
GTX 1050 TI latest driver

Blender Version
ver 2.80.54 hash: cc73d59ad580

Short description of error
stumbled upon this crash ,creating two armatures then parenting their bones in edit mode which causes a crash .i think it's due the addition of multi-object editing, now u can edit 2+ armatures at the same time, probably not the best way to parent them.

Exact steps for others to reproduce the error
add two or duplicate two armateurs then in multi-edit mode select the corresponding bones of each then parent them.....sometimes it parents them but they disappear and sometimes it crashes.

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 50.Apr 8 2019, 9:51 AM

Confirmed, checking....

sorry didn't know there was another open ticket, should have searched first.