System Information
Operating system: WINDOWS 10
Graphics card: NVIDIA GeForce GTX 1070
Blender Version
Broken: 2.80 beta, b331515d2e47, 2019-05-02
Short description of error
The BaseColor gets copied onto Transmission on export of asset. This causes unwanted transparency to render when asset is imported as a mod into a game.
Exact steps for others to reproduce the error
Step 1: create mesh
Step 2: click "Shading" tab
Step 3: plug in Image Texture into PrincipledBSDF's BaseColor
Step 4: export to obj / fbx
Step 5: import the exported obj / fbx
Step 6: enter "Shading" tab again
Step 7: in the PrincipledBSDF, you will see that the Image Texture plugged into BaseColor is now also duplicated onto Transmission