Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 980M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.39
Blender Version
Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-06 13:03, hash: rBa23647e51b10
Worked: (optional)
Short description of error
The multiresolution does not update correctly
Exact steps for others to reproduce the error
[I sculpt on the model with multiresolution on. And my strokes are not visible until i press subdivide. Can't upload blend file because it crashes if i have multiresolution on, so there must be a bug.
But uploaded the .obj i sculpted on. I removed the body because i only needed the left arm.
[Based on the default startup or an attached .blend file (as simple as possible)]