Page MenuHome

Brush sculpt on object with multires, does not compute in particular cases.
Closed, DuplicatePublic

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.39

Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-07 19:17, hash: rB3dc9da3a74ee
Worked: (optional)

Short description of error
Brush sculpt on the object with multires, does not compute in particular cases.

Exact steps for others to reproduce the error
The bug only happens with this particular object, it will act normal if I tried to recreate this bug with a new scene. But when I try to create a clean shape like spheres in the same scene as the buggy object, they will act the same.

now there is two way to force the brush to compute;

  • going to edit mode and back to sculpt mode
  • after using "save as" not "save" but "save as"

this is the file that started the bug.

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 30.May 8 2019, 2:20 PM

I can't reproduce this on my end. The brush changes the shading and the geometry of the mesh when I try to sculpt on it. Can you see if this maybe has been fixed for you in the latest beta?


Still occurs, with the latest build even with 'load factory settings'.

I have the same bug for weeks. The latest version that worked for me was from 2nd of May.