System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.39
Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-07 19:17, hash: rB3dc9da3a74ee
Worked: (optional)
Short description of error
Brush sculpt on the object with multires, does not compute in particular cases.
Exact steps for others to reproduce the error
The bug only happens with this particular object, it will act normal if I tried to recreate this bug with a new scene. But when I try to create a clean shape like spheres in the same scene as the buggy object, they will act the same.
now there is two way to force the brush to compute;
- going to edit mode and back to sculpt mode
- after using "save as" not "save" but "save as"
this is the file that started the bug.
