System Information
Operating system: Linux-4.15.0-48-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 415.27
Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-08 22:27, hash: rBe2d04229c38b
Worked: (optional)
Short description of error
Blender 2.8 crashes when I click UV Editing or Texture Paint tabs. Always, in any conditions. Even just downloaded and unpacked.
Steps to reproduce error
Run Blender. Click UV Editing tab or Texture Paint tab. It crashes. In /tmp/blender.crash.txt we can see:
Blender 2.80 (sub 60), Commit date: 2019-05-08 22:27, Hash e2d04229c38b
bpy.ops.paint.texture_paint_toggle() # Operator
Tool 'builtin_brush.draw' not found for space 'IMAGE_EDITOR'. # Warning
backtrace
./blender(BLI_system_backtrace+0x1d) [0x134d2ed]
./blender() [0x1166ad9]
/lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f295aa15f20]
./blender() [0x2a842ce]
./blender(DRW_mesh_batch_cache_get_uv_edges+0x13) [0x2a85593]
./blender(ED_uvedit_draw_main+0xc45) [0x40df395]
./blender() [0x2cc4747]
./blender(ED_region_do_draw+0x851) [0x2d63901]
./blender(wm_draw_update+0x462) [0x1528812]
./blender(WM_main+0x30) [0x1526020]
./blender(main+0x30a) [0x10ccdea]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f295a9f8b97]
./blender(_start+0x2a) [0x11633ea]