Win 10 Pro (Ver 1809)
NVIDIA Quadro 4000 (Treiber: 353.62)
Intel Xeon CPU E5-2687W 0 (3.10 GHz)
32 GB RAM
Blender 2.80 Beta (2019-05-26-22:34 Hash: d525c76003b3)
Blender 2.8 always crashes while connecting new Shader to geometry if the active renderer is Eevee
Select Mesh > Materialss Tab > +Material > +New > CRASH
It happened to the provided file, but also to the default startfile (cube).
console output:
read file U:\BLENDER\_quest\crash_if_applying_shader_a.blend
Version 280 sub 72 date 2019-05-26 22:34 hash d525c76003b3
read file
Version 280 sub 57 date unknown hash unknown
read file
Version 280 sub 20 date 2018-07-14 11:44 hash 27ba739fb79
Traceback (most recent call last):
File "C:\Users\...\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\sverchok\core\handlers.py", line 87, in sv_update_handler
scene.update()
AttributeError: 'Scene' object has no attribute 'update'
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000067A21470
Module : C:\windows\SYSTEM32\nvoglv64.DLL