Page MenuHome

Blender 2.8 Crash while connecting Shader (Eevee)
Closed, ResolvedPublic

Description

Win 10 Pro (Ver 1809)
NVIDIA Quadro 4000 (Treiber: 353.62)
Intel Xeon CPU E5-2687W 0 (3.10 GHz)
32 GB RAM

Blender 2.80 Beta (2019-05-26-22:34 Hash: d525c76003b3)

Blender 2.8 always crashes while connecting new Shader to geometry if the active renderer is Eevee

Select Mesh > Materialss Tab > +Material > +New > CRASH

It happened to the provided file, but also to the default startfile (cube).

console output:

read file U:\BLENDER\_quest\crash_if_applying_shader_a.blend
  Version 280 sub 72 date 2019-05-26 22:34 hash d525c76003b3
read file
  Version 280 sub 57 date unknown hash unknown
read file
  Version 280 sub 20 date 2018-07-14 11:44 hash 27ba739fb79
Traceback (most recent call last):
  File "C:\Users\...\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\sverchok\core\handlers.py", line 87, in sv_update_handler
    scene.update()
AttributeError: 'Scene' object has no attribute 'update'
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000067A21470
Module  : C:\windows\SYSTEM32\nvoglv64.DLL

Event Timeline

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 30.May 29 2019, 2:02 PM

There is an error about the Sverchok. Does it also crash when disabling that and possibly other add-ons?

Luis Seyfer (LuisSeyfer) renamed this task from Blender 2.8 Crash while connecting Shader to Blender 2.8 Crash while connecting Shader (Eevee).May 29 2019, 2:04 PM
Luis Seyfer (LuisSeyfer) updated the task description. (Show Details)
Luis Seyfer (LuisSeyfer) updated the task description. (Show Details)

I downloaded a fresh Blender and disabled the whole folder; C:\Users\...\AppData\Roaming\Blender Foundation
Blender had to create all preferences from scratch.

Result:

Now it crashes while switching to materials tab.
Select Mesh > Materialss Tab > CRASH

C:\Users\...\Documents\Apps\blender-2.80.0-git.9bae9b634ec6-windows64\blender.exe --debug
Switching to fully guarded memory allocator.
Blender 2.80 (sub 72)
Build: 28/05/2019 17:09 Windows Release
argv[0] = C:\Users\...\Documents\Apps\blender-2.80.0-git.9bae9b634ec6-windows64\blender.exe
argv[1] = --debug
Read prefs: C:\Users\...\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
read file
  Version 280 sub 39 date unknown hash unknown
found bundled python: C:\Users\...\Documents\Apps\blender-2.80.0-git.9bae9b634ec6-windows64\2.80\python
read file
  Version 280 sub 57 date unknown hash unknown
read file
  Version 280 sub 20 date 2018-07-14 11:44 hash 27ba739fb79
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00000000555D1470
Module  : C:\windows\SYSTEM32\nvoglv64.DLL

The NVIDIA driver version 353.62 is rather old (from 2015). It may help to the latest one from the NVIDIA website.

Even the gCard is quite old!
But, you are right. There is a newer version available.
However, it will take some time til I get an update, since our IT-guy is very busy at the moment.
I'm going to report asap.

Thx so far.

Luis Seyfer (LuisSeyfer) changed the task status from Unknown Status to Resolved.Jun 3 2019, 11:23 AM
Luis Seyfer (LuisSeyfer) claimed this task.

Driver update to 377.83 solved the issue.

Thx Mr Van Lommel