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Corrupted normals on fluid mesh at bake.
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Description

System Information
Operating system: Mac OS 10.13.6
Graphics card: GeForce GTX TITAN X

Blender Version
Broken: 2.80, cc600de6695a, 2019-05-31

Short description of error
Corrupted normals on fluid-mesh at bake.
When I bake a simple fluid-mesh it seems to have some corrupted normal on some faces.

Exact steps for others to reproduce the error
Bake fluid on Attached .blend file.

Event Timeline

Works fine on Windows 10 with RX580.

You should upload the system-info.txt file created by Help -> Save System Info. This should help in case it is not a general macOS problem.

Here it is!

I try this blend file with another versions of 2.80 (laters) and works find... it's a bug in this version.

Can you provide the exact version of blender that worked? You can find the Hash in the top right corner of the splash screen.

It is on the first message and in the system-info.txt... cc600de6695a,, that the version. Iy's the last one, I believe.