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Cycles GPU - Viewport rendering not working
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-12 18:00, hash: rB2404220e80a9
Worked: (optional)

Short description of error
Cycles GPU Viewport rendering not working

Exact steps for others to reproduce the error


Open the attached blend-file
Click on viewport rendering in the viewport
Cancel is written in the render status

If you switch to CPU, viewport rendering works.
It must be something with the scene because if I open other scenes viewport GPU rendering works.
Yesterday rendering this scene with GPU worked but after changing things it´s not rendering anymore.

Event Timeline

Marcus Papathoma (machieb) changed the task status from Unknown Status to Resolved.Jun 14 2019, 1:28 PM
Marcus Papathoma (machieb) claimed this task.

Sorry was something on my machine. I tested older Blender Beta Versions and files that where working together a few days ago. So I asumed that it has something to do with my machine. I have two grafics cards in my computer. In the nvidia control panel I changed the option "OpenGL GPU" to automatic. In Blender in the cuda panel in the preferences I switched off one gpu. Rendering works, then I enabled the gpu again. So, sorry for my report!