System Information
Operating system:
Graphics card:
Blender Version
Broken: blender 2.8
Short description of error
When i add a normal texture from the Active Tool settings,
this is what it looks like when its rendered.
I have to change to color space to something else then back to non-color to get it to be non-color.
Is there a way this can be made so i dont have to switch it to something else then back to get it to work?