System Information
Operating system: Linux-3.10.0-957.10.1.el7.x86_64-x86_64-with-centos-7.6.1810-Core 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-08 14:18, hash: rBa4bc6aca0ef9
Worked: 2.79 and some previous 2.8s
Short description of error
If you alter the mesh in multires mode and then add a new subdiv, mesh gets disturbed. It's basically brakes the whole sculpting in Blender.
Exact steps for others to reproduce the error
- Create any object with decent amount of polys
- Go in sculpt mode
- Add multires
- Add one subdiv
- Use the grab brush to alter the mesh
- Add another subdiv level
PS: multiple 'apply base' button hitting tears the mesh apart.
