System Information
Operating system: macOS Mojave & Pop!_OS
Graphics card: AMD FirePro D700 6 GB & Iris Integrated
Blender Version
Broken: 2.80 (2019007-07 23:53) Hash: bb2abacb4b5c
Worked: Never... but sometimes..?
Short description of error
Sometimes when building complex rigs my armature will decide it dislikes a bone or bones and the bone acts as if its disconnected from the rest of the armature but sort of jiggly (See Video Below). Its very strange. Kinda neat looking but not what I am going for. This effect seems to show up and disappear and random. It remains after export to FBX and Collada if the animation is exported when the bug is showing up.
Exact steps for others to reproduce the error
I wish I could detail how this happens. It really only happens after i have been working on a rig for a while. It does seems to happen a lot with bones connected to IK constraints but its has happened to other bones at random as well.