This bug occurs in the 32-bit Windows build of 2.44 RC2.
Symptoms:
1) Ipo curve names are invisible in the action editor's collapsible list.
2) The list doesn't resize properly.
3) Expanding this list for shape keys crashes Blender.
How to reproduce:
1) Set a key on a mesh object (for example, Loc).
2) In the ipo editor, enable the swimmer icon for the object ipo.
3) Go to the action editor and expand the IPO Curves collapsible list for the object. The curve names are invisible.
4) Add and set a shape key on the object.
5) In the ipo curve editor, enable the swimmer icon for the shape ipo.
6) In the action editor, expand the IPO Curves collapsible list for the shape keys. Blender goes down.
A screenshot is attached.
Description
Event Timeline
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1) Hmmm... I noticed that on some machine I tested last week. Are you using an Intel Graphics Card?
2) Do you mean how the action channel drawing gets distorted when shapekeys are added?
3) I can confirm the crash. I've figured out why this happens. Fix in cvs.
Regards,
Joshua
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1) Yes, it's an on-board Intel card. The OS is WinXP SP2.
2) I mean the way the lower channel is only partially visible.
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Intel on-board graphics has very weak opengl support, and will crash all over.
We have a couple of intel hacks in our code to prevent errors, provided by developers using intel gfx cards for macs. Apart from that (waiting for someone to find a bypass hack) we cnanot do much.
(You could complain with the manufacturor, but they probably will say your computer was not meant for serious 3d work. Intel on-board graphics is the very cheapest you can get...)
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I've tried the Linux RC2 build (http://download.blender.org/release/Blender2.44/blender-2.44RC2-linux-glibc232-py24-i386.tar.bz2) on my other machine, which runs Gentoo and has a GeForce 6800 installed.
I reproduced the crash - probably because the build was compiled before Joshua's fix was committed. The list layout problems also occurred, though the channel names were visible.
This is a generic request to test your bug report and see if it is still an issue in 2.5alpha2 if so please let me know by making a comment in this report ie 'also in 2.5alpha2' and I will add it to the 2.5 bug list.