System Information
Operating system: Darwin-19.0.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon R9 M295X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.0.52
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: rB38d4483c6a51
Worked: (optional)
Short description of error
When using render in Eevee there is a 'perpetual image' glitch when the view or the object is changed. This also persists even when an object is deleted. Sometimes the object is pure black with just an outline.
Exact steps for others to reproduce the error
Switch into Eevee rendered in the viewport and either move the view or transform an object. The graphics of each state persist and build up into a multi image mess. Although this system is running macOS Catalina beta it was doing this before hand.







