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Blender 2.80 RC2 crashes with texture paint export
Closed, ResolvedPublic

Description

System Information
Operating system: Windows 10
Graphics card: Intel® HD Graphics 620 (Kaby Lake GT2)
Processor: Intel® Core™ i3-7020U CPU @ 2.30GHz × 4 (64-bit)
Memory: 8 GB

Blender Version
Blender 2.80 RC2

Short description of error
Was texture painting and didn't have base image saved to a file yet. Clicked "Save all images" in the "Context" menu and Blender crashed.

Exact steps for others to reproduce the error

  1. Use texture paint tab
  2. Under material, add a base color texture
  3. Click "save all images" without saving the texture to anywhere

Event Timeline

Eitan Traurig (EitanSomething) lowered the priority of this task from 90 to 30.Aug 1 2019, 2:52 AM

Please download the latest version of blender 2.80, Blender 2.80 Release and see if it is still broken.

Seems to work fine in 2.81 unstable builds.

Eitan Traurig (EitanSomething) changed the task status from Unknown Status to Resolved.Aug 1 2019, 5:16 AM