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Sculpt mode: unable to hide masked surface after switching from edit mode.
Closed, ResolvedPublic

Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 550 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.51

Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-14 14:43, hash: rBf0f5e11b33ed
Worked: (optional)

Short description of error
In Sculpt mode unable to hide masked surface after switching from edit mode.

Exact steps for others to reproduce the error
With the Default Cube

  • Switch to sculpt mode and activate dyntopo
  • Sculpt something and mask a portion with the lassomask tool (ctrl+shift+ LMB drag)
  • From the sculpt menu pick hide mask
  • Go to edit mode with tab and move some vertices.
  • Switch to sculpt mode and reveal the hidden part with ALT+h
  • In sculpt mode try to hide again the newly revealed part

Notice that nothing is happening
Ps: i believe i don't need to add a .blend this should be easy to reproduce.

Event Timeline

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 30.Oct 3 2019, 2:53 AM

I can't reproduce this, is this still an issue in the latest builds?

I have tried with the latest build, i cannot reproduce it. The thread can be marked solved :)

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved.Oct 3 2019, 10:54 PM
Brecht Van Lommel (brecht) claimed this task.