System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15
Blender Version
Broken: version: 2.81 (sub 8), branch: master, commit date: 2019-09-05 22:13, hash: rB4c4a8bf588c5
Worked: (optional)
Short description of error
when adding a new object to a 3d cursor that had been aligned to geometry of another object, the option to "align"object with "3d cursor" changes to "world" when "rotation" or "location" are altered.
Exact steps for others to reproduce the error
when adding a new object to a 3d cursor that had been aligned to geometry of another object, the option to "align"object with "3d cursor" changes to "world" when "rotation" or "location" are altered.
reproduce with these steps**
rotate cube 45d on X axis
select cursor tool, open tool options pressing "n"
select tool tab, change "orientation" from "view" to "geometry"
click face of cube to move cursor to geometry face orientation.
"shift + A" add mesh cylinder
open initial object properties options from bottom left hand side of view port.
change "align" "world" to "align" 3d cursor"
in same new object properties tab now try to alter "rotation" or "location" coordinates
"align" changes back to "world" disabling the ability to alter objects location or rotation in the initial object properties.