System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: (optional)
Short description of error
Commandline render takes a big amount of time synchronizing all objects in scene.
It seems to be just a matter of taking too long to actually PRINT the log to console, as per https://developer.blender.org/T62833.
Exact steps for others to reproduce the error
- Factory settings
- Create 3000 cubes (separate objects)
- Set engine to Cycles
- Save file
- Press F12, just for cientific purposes. Buckets should start immediately.
- Close Blender and run a command line frame render. Here is what I used:
cd %blender% blender -b "path\file.blend" -f 0
It should take several seconds to synchronize from Cube to Cube.3000 prior to actually start rendering.