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Eevee showing wrong materials after opening in 2.81
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Description

System Information
Operating system: win10
Graphics card: 1080

Blender Version
Broken: 2.81, b043bef000e9
Worked: v2.80

eevee is using wrong materials on objects, these materials are in the Materials-stack but are assigned wrong.. cycles works fine - sometimes moving a object restores the "original" material

left - materials are shown wrong after opening the scene
right - materials are shown all right

Exact steps for others to reproduce the error
get an old textured blendfile - open it in 2.81

see