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blenderkit Add-on can crash Blender on file load
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Quadro P4000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.70

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-19 03:33, hash: rB86590b90aa78
Worked: (optional)

Short description of error
I get rather random crashes when opening scenes here in the studio that link from other scenes. After investigating a bit further, I realised that blenderkit Add-on seems to cause the crash when calling bg_update in line 104, file bg_blender.py. The error message points to a threading problem:

Exact steps for others to reproduce the error
I can't provide the files as they are under non-disclosure agreement. It happens on loading a file right after starting Blender, but not every time. 2 out of 3 times it might load successfully. What the files have in common is that I am linking large collections from multiple files, and the source and target files are located on a network drive which might not be the fastest.

Event Timeline

Jacques Lucke (JacquesLucke) lowered the priority of this task from 90 to 30.Sep 19 2019, 12:39 PM

Please try to create new .blend files that you can share that allow us to reproduce the issue. Otherwise I don't see how I could reproduce this in an acceptable amount of time.

Rainer Trummer (aliasguru) changed the task status from Unknown Status to Archived.Sep 24 2019, 10:26 AM
Rainer Trummer (aliasguru) claimed this task.

Guess then it's better to simply close the report as invalid. I won't find the time to setup such a scene that could be shared online for testing. As the problem only arised a few days ago I thought maybe there were changes to BlenderKit that could explain what's happening, but without a trace it will be impossible to track this down.