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Connect Vertex Path creates duplicate edge and face
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux
Graphics card: GTX 1070

Blender Version
Broken: 2.80
Worked: -

Short description of error
related to https://developer.blender.org/T70286
Connect Vertex Path creates duplicate edge and face in special case

Exact steps for others to reproduce the error
Based on the default startup:

  1. select 3 parallel edges of the cube and do X->Edge Collapse
  2. select one of the remaining two quads and press Ctrl+T to triangulate
  3. select the newly created edge in vertex select mode and press J to connect vertex path

you should be left with a duplicate edge and a duplicate face

Event Timeline

Germano Cavalcante (mano-wii) lowered the priority of this task from 90 to Low.

With the first step you already create a mesh with duplicated face.
This mesh is not invalid as these situations are indeed allowed.
But it is good to prevent this from happening when possible.

Germano Cavalcante (mano-wii) changed the task status from Duplicate to Unknown Status.Sep 27 2019, 7:18 PM

Oops I did the other way around