System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30
Blender Version
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-18 14:41, hash: rB970d7ed860f1
Worked: (optional)
Short description of error
voxels rotate with adaptive domain
or better - voxels position move with domains rotation
voxels should be locked to global position - and not moving with the domains rotation
this happens in eevee solid mode & rendering
Exact steps for others to reproduce the error
pls see video
the whole simulation rotates with the domain - this is totally wrong
this bug is related to the following bug https://developer.blender.org/T70678