Page MenuHome

Voronoi Texture not Showing in LookDev
Closed, ArchivedPublic

Description

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Intel(R) HD Graphics 4000 Intel 4.0.0 - Build 10.18.10.5069

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-10-27 13:40, hash: rB9b6aa740be31
Worked: (optional)

Short description of error
As tittle States, Voronoi texture does not display in look Dev

Exact steps for others to reproduce the error

based on the default startup,

apply 4 levels of subdivisions to the default cube,

do a basic sculpt ,

Move on to shading workspace,

add a Voronoi texture, and use node wrangler to preview it.

The result is white when previewing distance, and black when previewing color.

Switching to cycles show the expected result

Event Timeline

Works fine here on:

System Information
Windows-10-10.0.16299 64 Bits
GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86

Blender Version
2.81 (sub 16), branch: master, commit date: 2019-10-28 18:34, hash: rB7c1fbe24ca33

Philipp Oeser (lichtwerk) changed the task status from Unknown Status to Unknown Status.Oct 29 2019, 12:44 PM
Philipp Oeser (lichtwerk) claimed this task.

That GPU seems like it is not supported anymore:

This GPU is below the minimum requirements for Blender, so we no longer provide support for it. https://www.blender.org/download/requirements/

Installing the latest graphics driver sometimes helps to make such GPUs work, see here for more information. https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

If that doesn't help, you can use Blender 2.79: https://www.blender.org/download/previous-versions/

thanks. Its works fine on 2.80 release candidate so I guess I'll be sticking with that till I get a newer machine.

I've since made the switch to 2.80 and so far, pretty much all I do on 2.79 works fine. So long as I stick to cycles. only thing I miss is the old materials mode that eevee replaced.