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Assign Shortcuts: not working in Material Properties window
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Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.31

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: rB26bd5ebd42e3
Worked: (optional)

Short description of error
(Two errors related to materials-window)

  1. "Assign Material"-Shortcut is created in the wrong place, therefore does not work.
  2. "Add new Material"-Shortcut does not relate to the interface.

Exact steps for others to reproduce the error


1
By rightclicking, the shortcut is created in the Input Preferences under "Object Mode", which is wrong. It simply does nothing in Object mode. In order to work it has to be manually created under "Mesh" with the same entry name.

2
The shortcut for the big "New" button does not work for the button, instead it calls bpy.ops.material.new() and silently creates new materials in the data. So its misleading.
This would be neat to have, can you make it work as the interface suggests?

Event Timeline

Philipp Oeser (lichtwerk) renamed this task from Shortcuts not working in Material Properties window to Assign Shortcuts: not working in Material Properties window.Nov 26 2019, 1:12 PM
Jacques Lucke (JacquesLucke) claimed this task.

Please do not report two bugs at the same time if it can be avoided (in this case it can be avoided).

Please create separate reports for both errors, because I think they are independent from each other.

Based on the policy of this tracker, I have to close this as invalid.