System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13
Blender Version
Broken: version: 2.82 (sub 1), branch: fluid-mantaflow, commit date: 2019-11-26 22:21, hash: rB0ca44974c97f
Worked: (optional)
Short description of error
Mantaflow does not render the flame but only smokes of "fire + smoke" if the flow source is hidden from renders. I hide the source because it is just an emitter not intended to be visible in the final render.
Exact steps for others to reproduce the error
- Select the cube in the default new project, create "quick smoke" then change the source flow type to "fire + smoke".
- Select the domain object, bake data.
- Increase Blackbody Intensity value of the Smoke Domain Material, like 10.
- Render the effect, everything is as intended.
- Select the flow source, uncheck "Show in Renders" in Objects properties - Visibility.
- Free the domain data and bake again.
- Render again, now the flame disappear. (Notably the flame is still visible in Rendered Viewport, but not the actual render.)
- Enable visibility of the flow source, rebake the domain and everything is back to normal.