System Information
Operating system: Darwin-19.0.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 580 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.2.24
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: rBf1aa4d18d49d
Worked: 2.80
Short description of error
Animation Playback caps at 60fps on MacOS when set at 90fps
Same simple animation will hit 90 on Windows. Both OS use to pass this test on 2.80
Exact steps for others to reproduce the error
-On MacOS set Playback frame rate to 90fps (Custom)
-Animate default cube ex:
-Set Cube's Keyframe location for frame one.
-Set playhead to frame 1000.
-Move cube 1000m on Y axis and Keyframe Location.
-Hit Play.
Playback will stay at 60fps
Tim