System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-18 22:47, hash: rBda6929488a64
Worked: (optional)
Short description of error
Well, with the "orbit around selection" option enabled, in vertex painting mode, the view no longer orbits around the selected point. Instead, it rotates around the center of the coordinates (0, 0, 0). Same problem in weight painting mode. It's works fine in sculpt and paint modes.
Exact steps for others to reproduce the error
Create any test object, sphere for example. Move test object wherever from the center of the coordinates. Set interaction mode to vertex paint. Rotate view - rotation is around object. Click on object and rotate view - rotation is around the center of the coordinates. Click at any place beyond object and rotate view - rotation is around the center of object, but not around the point of interaction as should, like in sculpt mode, for example.