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Color ramp for texture ruins particles distribution by texture
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Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-20 23:35, hash: rB4d0a91d03d1c

Short description of error
Set texture for hair density, add color ramp for density texture.
Density broken.
Here the file:

Related Objects

Event Timeline

The problem is not the hair, but the texture.
Open the preview tab to see what is happening.
It is also the same problem described in T59110