System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.13586 Core Profile Context 19.12.2 26.20.15002.61
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-10 15:30, hash: rB1cb938ef2c92
Worked: same version on Eevee and Cycles set to render with CPU. Also works with Cycles GPU on version 2.81a
Short description of error
Blender crashes after deleting mesh objects. After further experimenting, seems to happen only if the object deleted is the last mesh object in the scene.
Exact steps for others to reproduce the error
- Set renderer to Cycles GPU
- Set viewport to rendered mode
- Delete all mesh objects in the scene
Crash video default scene:
Crash video several objects: