Page MenuHome

Sculpt: mask cut and fill can`t hold tubes
Confirmed, NormalPublicKNOWN ISSUE

Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-15 21:07, hash: rB689a873029b9

Short description of error
Bug or limitation/flaw?


Related Objects

Event Timeline

Pablo Dobarro (pablodp606) changed the task status from Needs Triage to Confirmed.Jan 17 2020, 5:25 PM
Pablo Dobarro (pablodp606) changed the subtype of this task from "Report" to "Known Issue".

This is a know limitation. A set of trimming tools based on geometry booleans are planned T71950, which won't have this limitation and they will work as expected. The mask slice option should be in situations where is more convenient to draw a mask selection than a box/lasso selection using the viewport projection (like a mesh with a lot of intersecting shapes), but it was not designed to be used as a hard surface trimming tool.

Okay, thank you for explanation. Will wait!