System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: rBe993667a46c2
Worked: (optional)
Short description of error
Viewport gets overexposed every time a sample is calculated. Exposure just go up
Exact steps for others to reproduce the error
I open any project in 2.82 same bug happens. I select Cycles and then go in rendered viewport and that happens. Also Filmic isnt available so it selects Standard profile