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Eevee Depth of Field - artifacts at the edges of the frame
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Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 770/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: rB26bd5ebd42e3

Short description of error
Hello. Following the tutorial from the link below, I noticed strange artifacts on the edges of the frame after rendering.
https://www.youtube.com/watch?v=WcJYsvKZS4c

As you can see in the screenshot below, the artifacts are visible only after rendering (F12) - in the 3d window everything looks ok.
This situation only occurs when enabled.
https://imgur.com/1YLOomS

Below is a short animation view:
https://www.youtube.com/watch?v=6uOAOr89b1c&feature=youtu.be

Thx

Exact steps for others to reproduce the error
Open the attached file and render frame number 50

Event Timeline

Clément Foucault (fclem) claimed this task.

Yes this is a documented limitation.