System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83 (sub 3), branch: master, commit date: 2020-02-14 23:40, hash: rB92a56bbe6a98
Worked: v 2.82
Short description of error
Rendering a scene without light results in a render, that is not completely black, but shows a dark noise.
This happens with Eevee, Cycles CUDA and Cycles OptiX
The dark noise not only appears in the Viewport but also when rendering the scene.
I would expect that the background of the scene is completely black (#000000), however it shows only a dark noise.
Attached is a comparison picture of the view after the described steps in v2.82 and v2.83
Exact steps for others to reproduce the error
- Begin with default startup file
- Switch "Viewport Shading" to "Display Render Preview"
- "World properties" -> "Surface" -> Set "Strength" to 0.000
Thank you for having a look into this issue.
