System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 400 Intel 4.4.0 - Build 20.19.15.5070
Blender Version
Broken: version: 2.83 (sub 3), branch: master, commit date: 2020-02-14 23:40, hash: rB92a56bbe6a98
Worked: (optional)
Short description of error
In edit mode when the Highlight Selected Faces option is ON, there's overall faded overlay in the mesh. Happens in all render engine, solid or viewport rendered mode and even in 2.82.
Exact steps for others to reproduce the error
Here's a test file so you don't have to make it.
Just turn on/off the option.
Highlight Selected Faces ON
Highlight Selected Faces OFF

