System Information
Operating system: Windows-10-10.0.17134-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83 (sub 4), branch: master, commit date: 2020-02-17 17:52, hash: rB37cdfac6b9bd
Worked: (optional)
Short description of error
Blender crashes when delete all faces from an object during the rendered mode is active in Cycles
Exact steps for others to reproduce the error
- Select Render Cycles Engine
- switch to Rendered mode
- from default cube select all faces and
- Delete only faces
- BUM!!!