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Dope sheet (Mask mode): Adjusting keyframes doesn't tag for update
Closed, ResolvedPublicBUG

Description

System Information
version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd76f, type: Release
build date: 2020-02-13, 01:56:46
platform: Windows

Short description of error
Dope sheet mask mode:
After copying an animated mask keyframe, the result will not be updated when playing the animation.
Only a scene reload shows the changes.

Exact steps for others to reproduce the error
See the attached .blend file.
The following mentioned keyframes are marked in the attached scene for better reproduction.

  1. Open the file
  2. Play the animation to see the start situation and compare it later.
  3. Move keyframe "MPoint2" to Frame 30.
  4. Play the animation.

-> The moved keyframe has no effect.
-> You have to save and reload the whole scene

Event Timeline

Christoph Werner (Taros) updated the task description. (Show Details)
Christoph Werner (Taros) updated the task description. (Show Details)
Ankit Meel (ankitm) renamed this task from URGENT: Dope sheet (Mask mode): Copied keyframes won't be updated to Dope sheet (Mask mode): Copied keyframes won't be updated.Feb 28 2020, 9:31 PM
Ankit Meel (ankitm) updated the task description. (Show Details)
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Feb 28 2020, 11:31 PM
Sybren A. Stüvel (sybren) changed the subtype of this task from "Report" to "Bug".
Sybren A. Stüvel (sybren) renamed this task from Dope sheet (Mask mode): Copied keyframes won't be updated to Dope sheet (Mask mode): Adjusting keyframes doesn't tag for update.Mar 2 2020, 2:31 PM

Is this fix already in Blender 2.82a ?

I've downloaded the following version today and the bug is still there. This is a reason to not to use version 2.82a for me. Really sad. I'm a bit disappointed.

Checked version:
version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4caf4, type: Release
build date: 2020-03-12, 15:41:08
platform: Windows

Is this fix already in Blender 2.82a?

No, gotta use 2.83 from https://builder.blender.org/download/

Bug fix confirmed in:

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59

Blender Version
Version: 2.83 (sub 9), branch: master, commit date: 2020-03-17 20:42, hash: rBdc2df8307f41

Thank you!