System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 660/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-02-11 14:45, hash: rBc939b4df18e9
Short description of error
Scene has cube mesh object - with edges and faces removed (only vertices are left). In object mode vertices will be visible as points, but if I want to hide them I can set object 'Display as' mode to - 'WIRE' then:
- for Windows users - object vertices are no longer visible (nice)
- for Mac users object vertices remain still visible (not good)
Hopefully this can be unified to hide drawing of verts in object mode and 'WIRE' draw method for both OS.
Exact steps for others to reproduce the error
- add cube - delete only edges and faces
- set object draw mode (in object 'Viewport Display' props - to 'WIRE'. On Mac OS vertices remain visible.
I attach blend with hidden cube vertices in object mode.