System Information
Operating system: Linux-4.15.0-91-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce 940MX/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: rBf1aa4d18d49d
Worked: (optional)
Short description of error
[Please fill out a short description of the error here]
I have array of objects. And i want to give scroll effect. Now when i use cube on it to display only overlapping objects it show only one which come fully under it. Like if i scroll and half box from it go out it will remove whole object. In ideal case it must show half of that object.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
- Create a cube (representing post on the mobile screen)
- resize it
- Add array modifer
- Create new cube
- overLap it on arrays of cube(post)
- Select Post array and then add boolean modifer
- then intersect ( in boolean modifer )
- It only showing post which come fully inside it


