System Information
Operating system: Linux (Debian bullseye)
Graphics card: Nvidia GTX 1070
Blender Version
Broken: current master (2.83.11)
Worked: never (tested from 2.79 up)
Short description of error
I don't know how to put the behavior in words. It happens when 3 edges come together in a vertex and two of them have low bevel weights and one has high bevel weight. It will create some very messy geometry and flatten the bevel in a weird way. This is no technical limitation I think, because there is a clear solution how the bevel should work in this case.
I know this report could be closed as known issue, but I would rather like to see that fixed to have a more stable bevel modifier.
Exact steps for others to reproduce the error




