System Information
Windows 10 Pro
Graphics card: NVIDIA 1050 Ti
Dell Laptop
Blender Version
Blender 2.81
Short description of error
When Eevee is rendering, it doesn't like to be canceled. It often takes a while to stop rendering after ESC has been hit or the cancel render X has been pressed. I realize I don't have the largest GPU in the world, but I never experienced this with Cycles. No hate to Eevee, as it's amazing, but this is a weird delay. I'm guessing its because Eevee takes so much of the GPU resources, Blender can barley run its GUI, or that's what it feels like when a render is going.
Exact steps for others to reproduce the error
I often render animations with Eevee, and it happens with every render.