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Poor selection outline drawing in 3D viewport on macOS
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Description

System Information
Operating system: Darwin-19.4.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.8.24

Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-04-24 09:34, hash: rB47ae0affc8f2
Worked: 2.83

Short description of error
After orbiting around a selected object, its outline redraws poorly. When hovering with the cursor on the transform gizmo, the outline redraws correctly. If no gizmo is available, the outline drawing remains imprecise.

Event Timeline

Ankit Meel (ankitm) changed the task status from Needs Triage to Confirmed.Apr 25 2020, 2:09 PM

Cannot redo on *. Could be AMD specific.
Confirmed since working & broken version is there.

*Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits (10.14.6)
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12

Same issue is reported here T76070.
And I have the same thing.

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.21