System Information
Operating system: WIndows 10
Graphics card: 1660ti
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4caf4, type: Release
build date: 2020-03-12, 15:41:08
Worked: NA
When i select the GPU compute on the cycles render engine under render properties, the viewport shading: rendered stops working.
Most of the times it is a freeze frame of the last rendered viewport from the CPU, other times its just a blank workspace.
I can move my model around, pan, zoom etc, but the model is not visible.
Exact steps for others to reproduce the error
- Start blender
- Open project
- Change to layout tab
- Change device to GPU compute under render properties
- Change viewport shading to rendered
I zoomed out and moved the view to different perspective. You can see the actual model of the donuts in the top right of the rendered donut.
My blender preferences are given below
After deselecting and selecting the GPU compute, the rendered donut is lost








