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Draw Face Sets sculpt brush does not work on objects with armature
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-5.4.10-1-vanilla-x86_64-with-glibc2.17 64 Bits
Graphics card: Mesa DRI Intel(R) HD Graphics 2500 (IVB GT1) Intel Open Source Technology Center 4.2 (Core Profile) Mesa 20.0.4

Blender Version
Broken: version: 2.83 (sub 15), branch: master, commit date: 2020-05-02 11:33, hash: rB1623fdb3bc55
Worked: (newest version of Blender that worked as expected)

Short description of error
Create any object, for ex cube (click add->mesh->cube). Add armature to the scene (click add->armature). Add armature modifier to the cube. In the modifier settings select created armature as deforming object. Then go to the sculpt mode, try to draw face set on the cube, notice it does not work.

Event Timeline

Can you provide a simple file demonstrating the problem?

Can you provide a simple file demonstrating the problem?

Here it is:

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Jul 6 2020, 11:54 AM

Will confirm for now, needs @Pablo Dobarro (pablodp606) to make a final call though.

Bastien Montagne (mont29) changed the subtype of this task from "Report" to "Bug".Oct 14 2020, 2:18 PM
Pablo Dobarro (pablodp606) closed this task as Resolved.Jan 5 2021, 5:36 PM
Pablo Dobarro (pablodp606) claimed this task.

Draw Face sets now uses the deformed PBVH coordinates to calculate the face center, so it should work both it shape keys and armatures.