System Information
Operating system: Linux-4.19.0-5-amd64-x86_64-with-debian-10.0 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.74
Blender Version
Broken: version: 2.83 (sub 15), branch: master, commit date: 2020-05-08 14:49, hash: rBce76e17584ee
Worked: Blender 2.82 (stable)
Short description of error
There is 3D graphic artifacts when using weight paint mode in wireframe viewport shading !
There is no artifacts on blender 2.82
Exact steps for others to reproduce the error
. Open this simple blend file
. Uncheck Edit > Lock object modes
. In pose mode Select the bone "Bone" or other one and with shift select the monkey
. With Ctrl Tab switch to weight paint mode
. Switch to Viewport Shading > Wirefame
. And last with the mouse zoom and rotate the 3d model

