System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX TITAN X OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.133
Blender Version
Broken: version: 2.83 (sub 16), branch: master, commit date: 2020-05-12 22:10, hash: rB50ef801a79b5
Worked: 2.79
Short description of error
Any collections created with Ctrl-G aren't linked to the current scene by default. I've also found this to be the case just adding a collection through the Properties>Object>Collections>+ (Add to New collection) button as well as the default RigidBodyWorld and RigidBodyConstraint collections when adding these through the object menu, or through the Properties>Physics panel.
I can't imagine this is intended behaviour. The collections can be found in the 'Blender File' view in the outliner.
Exact steps for others to reproduce the error
- Load default scene
- Select default cube
- Ctrl-G to add to new collection
- Collection not shown in outliner>Scenes view, but visible in Properties>Object>Collections and Outliner>Blender File
- Properties>Object>Collections>+ to add to new collection . Same result
- Duplicate cube and select both
- Object menu>Rigid Body>Add active (e.g.) = RigidBodyWorld Collection created but not in current scene
- Object menu>Rigid Body>connect
- Select created constraint-empty = RigidBodyConstraints Collection created but not in current scene.
Perhaps there are other situations where this might show up, but these are the ones I've found so far.
Thanks for looking!