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texture paint on udims crash
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 2.83 (sub 16), branch: master, commit date: 2020-05-13 20:48, hash: rB71298a1da971
Worked: 5593efec01c2^ (caused by rB5593efec01c2: Fix stereoscopy drawing for camera background)

Short description of error
texdraw makes blender crash when painting on tiled texture

Exact steps for others to reproduce the error
create an udim texture go in the tool panel switch to single image and select the tiled texture, and crash.
I saw an older report from january labelled as fix but since it's already a while and i'm on the latest version and it stills crash i did a report anyway. T73110: UDIM Texture Paint Crash

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.May 15 2020, 10:34 AM

Cannot reproduce with the files from T73110.

Could you upload/share a minimal example file (including textures) where this happens?

It crashed with the default blender scene i can't even paint on the texture just by semecting any newly created blank tiled texture and selecting it in the tool properties in single image makes blender crash. Here is a video of the bug happenning

Philipp Oeser (lichtwerk) changed the task status from Needs Information from User to Confirmed.May 15 2020, 11:42 AM
Philipp Oeser (lichtwerk) claimed this task.
Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".

Can confirm now, checking...