System Information
Operating system:version: 2.90 (sub 0), branch: master, commit date: 2020-05-08 16:22, hash: 6f985574b775, type: Release
build date: 2020-05-08, 21:30:40
Graphics card: gtx660
Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)
Short description of error
Particle Age Attribute Is Wrong When Time Is Remapped
Exact steps for others to reproduce the error
Open the attached file and activate Rendered viewport shading (Cycles).
Scrub the timeline and you'll see the the particles inherit colors based upon their age.
Press F12 and you will discover that all particles are rendered green. This is because the OLD field in the time remapping section is not equal to the NEW field.
If you set the NEW value equal to the OLD value, the colors render correctly.
The attributes presented by the particle info node should take into account the time remapping values.
OR
Better yet, why don't we have a Timeline info node that provides basic information about the start, end frame, fps and time remapping? If this node existed more complicated node graphs could be crafted.