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Weight paint, Face Orientation, face mask and face sets viewport shading bug
Closed, ResolvedPublic

Description

System Information
Operating system: Intel Pentium R 3825u processor 1.9ghz, 64-bit operating system, x64-based processor
Graphics card: Intel hd Graphics, OpenGL 4.4

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)

Short description of error
The color shading of the weight paint mode, Face orientation, face mask and face sets only showing on the edges of the objects.
Exact steps for others to reproduce the error
When I try to weight paint in Blender 2.83 It shows these in my viewport.

. same thing for the Face Orientation, face mask and face sets{F8603027},
. when I try hold left mouse click the shading fix itself, but when i release the mouse the problem returns.
.

Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

Looks like T76273 which has been fixed with rBf71a2fc6c381 which can be found in Blender 2.90.0 and will be coming to 2.83.1 sometime soon.

Marking this report as resolved due to the fix.

Please test with 2.90.0 and report back here with the results. If you still experience issues, I will reopen the report. https://builder.blender.org/download/

Alaska (Alaska) closed this task as Resolved.Jun 9 2020, 5:32 AM
Alaska (Alaska) claimed this task.

I just check 2.90 and the bug no longer there. Thank you for fixing it.