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Eevee render passes error
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Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: rB211b6c29f771
Worked: (newest version of Blender that worked as expected)

Short description of error
If in material Blend Mode used Alpha Blend - in Eevee passes not render polygons. Also node Ambient Occlusion no affect

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Jun 25 2020, 1:33 PM
Clément Foucault (fclem) closed this task as Archived.Jul 1 2020, 2:23 AM
Clément Foucault (fclem) claimed this task.